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Forbidden words

Two teams, one phone and a Polish deck. Describe the word without saying the five forbidden clues.

All 240 cards are in Polish.

Guessed: your team +1. Skip or forbidden clue: opponents +1.

Turn settings and deck
Agree on the rules

Describe the word without the five forbidden clues or their word forms. No gestures, spelling, parts of the target word or sound-alike hints. An opponent checks each card. Both teams get the same number of turns.

Game data stays in this page. Reloading or closing clears it.

How to play

Give both teams different names, choose a category and set 30–180 seconds per turn and 1–10 turns per team. Pass the covered screen to the next speaker before revealing the card. Correct guesses give your team one point; skips and fouls give the other team one point. Choose who will describe first, and ask someone from the opposite team to watch the card as referee. Read the five forbidden clues silently; explain the target without showing the screen to your teammates. Each used card leaves the session deck, even when it was skipped. When the deck runs out, the match ends with the scores reached so far. The default match gives each team three turns of sixty seconds. Equal final scores mean a draw. A fresh match shuffles a new deck.

Questions before playing

Which language are the cards in?

Every card is in Polish, regardless of the selected website language. The original bank has 240 cards with five forbidden words on each.

Who checks forbidden words?

A player from the opposing team listens and marks fouls. The game does not record speech or recognize forbidden words automatically. Word forms, gestures, spelling, fragments of the target and sound-alike hints are forbidden. Explain these rules to both teams before the first turn.

Does the timer run during a pause?

Pausing covers the card and stops the clock. Switching to another app also pauses play; returning requires Resume. Pass the phone while the card is covered so that the guessing team cannot see it.

Are cards and scores saved?

Game settings and scores remain in page memory. Reloading or closing the page clears the session; this game module has no game server or localStorage history. Ordinary website advertising and privacy controls still apply.

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