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Teams, wheel & tournament bracket

One list of people for balanced teams, a wheel of names and a knockout tournament. No account needed.

1–100 unique names, one per line, up to 80 characters each. Teams need at least 2 people; brackets accept 2–64. Use distinct nicknames for people with the same name.

One group per line, with names separated by commas. Together groups stay in one team; every person in an apart group goes to a different team. Names must match the participant list. Use nicknames without commas when setting rules.

Enter exactly one unique team name per resulting team, or leave the field empty for colour names.

Your teams

The tool keeps the list and results in this page only. Reloading clears them unless you reopen a bracket link. No account or localStorage. The website’s ordinary privacy and advertising controls still apply.

Three ways to use the same list

Enter one participant per line. Use unique names or nicknames so that rules and match results identify the right person. Blank lines are ignored; names can contain accents and non-Latin characters.

For teams, choose a team count or maximum team size. Add together or apart groups if needed, then draw. For pairs, set the maximum size to two; an odd list leaves one person without a partner.

Open the wheel to choose one person, or create a bracket for a knockout tournament. Review the result before printing or sharing. Editing the shared list clears earlier teams and bracket results.

Balanced teams and a fair name draw

The random team generator keeps team sizes within one person. Together groups are joined before assignment, including overlapping groups. Every pair in an apart group must be separated. Conflicting rules produce an explanation rather than a partial answer. Constrained team assignments are randomized but are not guaranteed uniformly distributed over all valid arrangements. The wheel of names gives each current participant the same chance, using Web Crypto and rejection sampling. Its result is selected before the animation starts; the animation only reveals that choice. Reduced-motion preferences skip the spin.

From a class activity to a small tournament

With ten people and a maximum team size of three, the result contains four teams of three, three, two and two. For a ten-player tournament, the tournament bracket maker creates sixteen slots and six byes. A bye advances one person without a match; an unfinished match never counts as a bye. Random seeding shuffles participants, while list order preserves their order and gives the first people the available byes.

Before the first draw

Can I correct a match winner?

Yes. Choose the other player or use Undo result. Only later matches depending on that result are cleared. The champion appears when the final has a winner. Creating another bracket starts the tournament again.

Does removing a wheel winner affect other tabs?

Yes. Removal changes the shared list and clears previously generated teams and bracket results. The session history remains visible. Sound starts disabled and requires an explicit choice to enable it.

Does a bracket link update live?

No. It is a snapshot containing names, seeding and results in the URL fragment. Anyone with the link can read it and edit their own copy. Send a fresh link after changes; this is not a shared scoreboard or encrypted storage.

Can I print or recover the results?

Print the current tab using the browser print dialog. Long brackets print round by round across pages. The tool does not save sessions, so keep a bracket link or printout before closing. Reloading loses team results and wheel history.

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